Bridge Commander Kobayashi Maru Project
It is currently Thu Oct 28, 2021 11:20 am

All times are UTC

Post new topic Reply to topic  [ 1 post ] 
Author Message
PostPosted: Tue Jul 13, 2010 11:58 pm 
Cadet 1st Year
Cadet 1st Year

Joined: Tue Jul 13, 2010 11:07 pm
Posts: 2
Hey people

i used to watch the shows age 14 to 18
modeled by cut and paste and self engine section a model in cinema4d uss toady

i attach it here
can you implement it into htegame please ?

as you see shes too beautiful to let her go rot in a reserve file cd stash

details about hte design

-the big gun from last tng episode that penetrates a negvar
-10+10 quantugm launcher +10 on tail and all type12 phasers around youll love it

-impulse engines are saucer section galaxy, above engine section center tail and 2 like voyager on nacelle
-only one shuttlebay top center
-NOT FLAPPABLE NACELLES like voyager, but fixed

-extra armor engine section (no windows bottom and veryfewtop)
-little detail the phasers are sectioned so the sick trick is that its like single units of phasers, instead charging one long bay it charges short ones and damages only small independant sections

-deflector is blue
-hull is black i think tehy called it neutronium or sth but i picked also for making it harder to be seen in space and hte skull contrast

File comment: cinema 4d file
nx82222.rar [772.06 KiB]
Downloaded 1234 times
File comment: snapshot
toady5.jpg [ 50.14 KiB | Viewed 17094 times ]
File comment: some working previews
nx82222toady imgs.rar [316.46 KiB]
Downloaded 1257 times
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC

Who is online

Users browsing this forum: No registered users and 14 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group