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Bridge Commander Kobayashi Maru Project
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 Post subject: Support Rules for KM
PostPosted: Thu Feb 23, 2006 8:17 pm 
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Joined: Fri Jun 03, 2005 10:09 am
Posts: 1505
Location: Alpha Quadrant / Sector 001 / Earth / Europe / Austria / Vienna
It has come to our attention that many people are seeking
support for Kobayashi Maru after installing other mods to it.

Please note that we cannot support KM installations that have been modded

(That means if you installed mods to your install that were not included with KM )

e.g.:
You have installed, BC, 1.1 Patch, KM 0.9, KM Patch 0.9.1 AND something else like the Bridge Plugin.

We will not support installations that are modded before the installation of KM as they are not part of this project.
KM should always be installed to a clean BC 1.1.

Very important: Please do not ask questions that have been previously discussed.
If you have any support issues or enquireies please read the FAQ and Manual first and use the search function of the forum.
This is to avoid constant repetition to better help others with problems.

e.g. Questions such as, I get a black screen,
have most likely been discussed already and can be solved by reading the Manual/FAQ/Forum (If it is a clean Installation of KM)

Why we cannot support modified installations?
Because when a bug etc is reported we have to search the problem in the scripts and other files, and if you have mods installed we cannot view them.
We can only support stuff which was made by us or included in the release of KM.

Questions like, I have installed a new Ship to KM but now i cannot play online, why? will simply ignored/deleted.

If you want to use a modded KM installation you need to build it yourself by collecting all the mods you want,
because you will have a 70% chance to kill your KM installation if you install other Scripts, Ships…

The FAQ: http://bckobayashimaru.de/index.php?show=111
The Manual: http://bckobayashimaru.de/KOBMARU-MANUAL.html


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